Difference between revisions of "0163"
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(Created page with "{{Icon|3}} '''ADD_BLIP_FOR_OBJECT_OLD''' <hr /> '''Description''' : Adds a blip with properties to the object '''Syntax''' : 0163: create_marker_above_object [''object han...") |
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: 0163: create_marker_above_object [''object handle''] color [''int1''] visibility [''int2''] handle [''var''] | : 0163: create_marker_above_object [''object handle''] color [''int1''] visibility [''int2''] handle [''var''] | ||
'''Parameter''' | '''Parameter''' | ||
− | |||
− | |||
: [''object handle''] | : [''object handle''] | ||
:: The handle of the object | :: The handle of the object | ||
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: [''int2''] | : [''int2''] | ||
:: The [[018B|display of the blip]] | :: The [[018B|display of the blip]] | ||
+ | : [''var''] | ||
+ | :: Variable to store the handle of the blip | ||
This opcode adds a square blip in the radar denoting the location of the object. It is almost equivalent to opcode [[0188]] but without preset properties. The default [[0168|scale of the blip]] is 1. This opcode was never called in the [[Main.scm|original script]] of GTA III. | This opcode adds a square blip in the radar denoting the location of the object. It is almost equivalent to opcode [[0188]] but without preset properties. The default [[0168|scale of the blip]] is 1. This opcode was never called in the [[Main.scm|original script]] of GTA III. |
Latest revision as of 20:02, 1 September 2015
Description
- Adds a blip with properties to the object
Syntax
- 0163: create_marker_above_object [object handle] color [int1] visibility [int2] handle [var]
Parameter
- [object handle]
- The handle of the object
- [int1]
- [int2]
- [var]
- Variable to store the handle of the blip
This opcode adds a square blip in the radar denoting the location of the object. It is almost equivalent to opcode 0188 but without preset properties. The default scale of the blip is 1. This opcode was never called in the original script of GTA III.
Keywords
create, set, marker, blip, arrow, object