Difference between revisions of "0251"

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{{Icon|3}} '''STORE_WEATHER'''
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{{OpCode
<hr />
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| games      = {{Icon|3}}
'''Description'''
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| command    = STORE_WEATHER
: Saves the [[weather]]
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| description = Saves the [[weather]]
'''Syntax'''
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| syntax1    = 0251: store_weather
: 0251: store_weather
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| p1t        = ''none''
'''Parameter'''
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}}
: [''none'']
 
  
 
This opcode saves the current weather state by storing the values of the following variables:
 
This opcode saves the current weather state by storing the values of the following variables:
* CWeather::OldWeatherType (previous [[Time_cycle#Weather_Types|weather type]])
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* CWeather::OldWeatherType (previous [[Time cycle#Weather types|weather type]])
 
* CWeather::NewWeatherType (current weather type)
 
* CWeather::NewWeatherType (current weather type)
 
* CWeather::InterpolationValue (interpolation value between weather states)
 
* CWeather::InterpolationValue (interpolation value between weather states)
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== Keywords ==
 
== Keywords ==
 
store, weather
 
store, weather
 
[[Category:OpCodes]]
 

Latest revision as of 12:53, 13 December 2016

GTA III STORE_WEATHER


Description
Saves the weather
Syntax
0251: store_weather
Parameter
none

This opcode saves the current weather state by storing the values of the following variables:

  • CWeather::OldWeatherType (previous weather type)
  • CWeather::NewWeatherType (current weather type)
  • CWeather::InterpolationValue (interpolation value between weather states)
  • CWeather::Rain (amount of rain fallen)

Copied values persist while the game is running and are not reset after starting a new game or loading a save game. The weather state can be restored with 0252. This opcode was never called in the original script of GTA III.

Keywords

store, weather