Difference between revisions of "03A4"
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This opcode names the current [[thread|script]]. Any upper case letters (A-Z) are converted to lower case by the game internally. By default, any new script is named ''noname'' but this opcode can change that. Opcode [[0459]] can be used to end scripts with this given name. | This opcode names the current [[thread|script]]. Any upper case letters (A-Z) are converted to lower case by the game internally. By default, any new script is named ''noname'' but this opcode can change that. Opcode [[0459]] can be used to end scripts with this given name. | ||
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+ | In [[GTA3script]] there cannot be two scripts with the same name in a given multifile, in such case the compiler will emit an error. | ||
== Keywords == | == Keywords == |
Revision as of 22:49, 22 December 2016
Description
- Names the script
Syntax
- 03A4: name_thread '[string]'
- thread '[string]'
Parameter
- [string]
- 7-character string
This opcode names the current script. Any upper case letters (A-Z) are converted to lower case by the game internally. By default, any new script is named noname but this opcode can change that. Opcode 0459 can be used to end scripts with this given name.
In GTA3script there cannot be two scripts with the same name in a given multifile, in such case the compiler will emit an error.
Keywords
thread, script, name