Difference between revisions of "047B"
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(need to verify correctness of information) |
(Z's dead, baby, Z's dead...) |
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: Checks if there is a sniper bullet within the specified 2d area | : Checks if there is a sniper bullet within the specified 2d area | ||
'''Syntax''' | '''Syntax''' | ||
− | :047B: locate_sniper_bullet_at [''flt1''] [''flt2''] [''flt3''] | + | :047B: locate_sniper_bullet_at [''flt1''] [''flt2''] offset [''flt3''] [''flt4''] sphere [''int''] |
'''Parameter''' | '''Parameter''' | ||
: [''flt1''] | : [''flt1''] | ||
Line 11: | Line 11: | ||
:: Y-coordinate | :: Y-coordinate | ||
: [''flt3''] | : [''flt3''] | ||
− | :: | + | :: X-radius offset |
: [''flt4''] | : [''flt4''] | ||
− | :: | + | :: Y-radius offset |
: [''int''] | : [''int''] | ||
:: Display a debug [[blip]] | :: Display a debug [[blip]] |
Revision as of 21:53, 4 February 2015
Description
- Checks if there is a sniper bullet within the specified 2d area
Syntax
- 047B: locate_sniper_bullet_at [flt1] [flt2] offset [flt3] [flt4] sphere [int]
Parameter
- [flt1]
- X-coordinate
- [flt2]
- Y-coordinate
- [flt3]
- X-radius offset
- [flt4]
- Y-radius offset
- [int]
- Display a debug blip
This opcode checks if there is a sniper bullet within the specified 2d area. If the int parameter set to 1, it also highlights the area with a blue blip.