Difference between revisions of "0A0F"

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<code>0A0F=0,  </code><br>
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{{OpCode
'''Description''': Checks if new language is set<br>
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| games      = {{Icon|SA}}
'''Supports''': San Andreas<br>
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| command    = HAS_LANGUAGE_CHANGED
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| description = Checks if new language is set
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| syntax1    = 0A0F: &nbsp; new_language_set
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| p1t        = ''none''
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}}
  
This opcode checks if an user has set new language via the main menu. If new language was set this opcode returns true, otherwise if is false. Mainly it is used to refresh the texts of the currently shown panel with new language.
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This conditional opcode returns true if a player has set new language via the main menu. Mainly it is used to refresh the texts of the currently shown panel with new language.
  
==Keywords==
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== Keywords ==
language, options, set
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check, has, new, language, options, set, changed
 
 
[[Category:OpCodes]]
 

Latest revision as of 00:00, 31 July 2016

San Andreas HAS_LANGUAGE_CHANGED


Description
Checks if new language is set
Syntax
0A0F:   new_language_set
Parameter
none

This conditional opcode returns true if a player has set new language via the main menu. Mainly it is used to refresh the texts of the currently shown panel with new language.

Keywords

check, has, new, language, options, set, changed