Difference between revisions of "Talk:Node Name (RW Section)"

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Below is code which functions like Rockstar's NodeName plugin. (C/C++)
 
Below is code which functions like Rockstar's NodeName plugin. (C/C++)
  
 +
<source lang="cpp">
 
  struct NodeNameData
 
  struct NodeNameData
 
  {
 
  {
Line 104: Line 105:
 
  return NULL;
 
  return NULL;
 
  }
 
  }
 +
</source>
  
 
--[[User:ModelingMan|ModelingMan]] 22:26, 13 March 2009 (UTC)
 
--[[User:ModelingMan|ModelingMan]] 22:26, 13 March 2009 (UTC)

Latest revision as of 10:51, 30 October 2010

NodeName

Frame is kind of the wrong name to use for this section, it's a bit misleading. It makes it sound like Frame is a Rockstar plugin when infact RwFrame is a core object. Rockstar's name for this section is NodeName, which can be seen internally.

Below is code which functions like Rockstar's NodeName plugin. (C/C++)

 struct NodeNameData
 {
 	char frameName[24];
 };
 
 #define VENDOR_ROCKSTAR 0x253F2
 #define OBJECT_NODENAME 0xFE
 
 /* Macro to easily retrieve the NodeName data from a RwFrame object. */
 #define NODENAMEDATA(_object) \
 	((NodeNameData *)((RwUInt8 *)(_object) + (NodeNameDataOffset)))
 
 /* Offset to NodeName plugin data. */
 RwInt32 NodeNameDataOffset;
 
 /***************** Data Functions ******************/
 
 void *NodeNameConstructor(void *object, RwInt32, RwInt32)
 {
 	if ( NodeNameDataOffset > 0 )
 	{
 		NODENAMEDATA(object)->frameName[0] = '\0';
 	}
 
 	return object;
 }
 
 void *NodeNameDestructor(void *object, RwInt32, RwInt32)
 {
 	return object;
 }
 
 void *NodeNameCopy(void *dstObject, const void *srcObject, RwInt32, RwInt32)
 {
 	NodeNameData *dstData = NODENAMEDATA(dstObject);
 	const NodeNameData *srcData = NODENAMEDATA(srcObject);
 
 	strncpy(dstData->frameName, srcData->frameName, sizeof(NodeNameData)-1);
 
 	return dstObject;
 }
 
 /**************** Stream Functions *****************/
 
 RwStream *NodeNameStreamRead(RwStream *stream, RwInt32 binaryLength, void *object, RwInt32, RwInt32)
 {
 	NodeNameData *data = NODENAMEDATA(object);
 
 	RwStreamRead(stream, data->frameName, binaryLength);
 	data->frameName[binaryLength] = '\0';
 
 	return stream;
 }
 
 RwStream *NodeNameStreamWrite(RwStream *stream, RwInt32 binaryLength, const void *object, RwInt32, RwInt32)
 {
 	const NodeNameData *data = NODENAMEDATA(object);
 
 	RwStreamWrite(stream, data->frameName, binaryLength);
 
 	return stream;
 }
 
 RwInt32 NodeNameStreamGetSize(const void *object, RwInt32, RwInt32)
 {
 	const NodeNameData *data = NODENAMEDATA(object);
 
 	if ( data )
 	{
 		return (RwInt32)strlen(data->frameName);
 	}
 
 	return 0;
 }
 
 /**************** Attach Function ******************/
 
 RwBool NodeNamePluginAttach()
 {
 	NodeNameDataOffset = RwFrameRegisterPlugin(sizeof(NodeNameData), 
 		MAKECHUNKID(VENDOR_ROCKSTAR, OBJECT_NODENAME),
 		NodeNameConstructor, NodeNameDestructor, NodeNameCopy);
 
 	RwFrameRegisterPluginStream(MAKECHUNKID(VENDOR_ROCKSTAR, OBJECT_NODENAME),
 		NodeNameStreamRead, NodeNameStreamWrite, NodeNameStreamGetSize);
 
 	return (RwBool)( NodeNameDataOffset != -1 );
 }
 
 /***************************************************/
 
 char *NodeNameGetFrameNodeName(RwFrame *frame)
 {
 	char *result = NODENAMEDATA(frame)->frameName;
 
 	if ( NodeNameDataOffset > 0 && frame )
 		return result;
 
 	return NULL;
 }

--ModelingMan 22:26, 13 March 2009 (UTC)