Difference between revisions of "ATTACH PED TO OBJECT PHYSICALLY"
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(New page: {{Native |np=10 |p1t=integer |p1d=Ped Id |p2t=integer |p2d=Object Id |p3t=integer |p3d=Unknown |p4t=integer |p4d=Unknown |p5t=float |p5d=X Offset |p6t=float |p6d=Y Offset |p7t=float |p7d=Z...) |
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| (One intermediate revision by the same user not shown) | |||
| Line 5: | Line 5: | ||
|p2t=integer | |p2t=integer | ||
|p2d=Object Id | |p2d=Object Id | ||
| − | |p3t= | + | |p3t=boolean |
|p3d=Unknown | |p3d=Unknown | ||
| − | |p4t= | + | |p4t=bone |
| − | |p4d= | + | |p4d=[[Ped Bones|Bone ID]] |
|p5t=float | |p5t=float | ||
|p5d=X Offset | |p5d=X Offset | ||
Latest revision as of 05:29, 3 March 2015
| Number of parameters: 10 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | integer | Ped Id |
| 2. | integer | Object Id |
| 3. | boolean | Unknown |
| 4. | bone | Bone ID |
| 5. | float | X Offset |
| 6. | float | Y Offset |
| 7. | float | Z Offset |
| 8. | float | Unknown |
| 9. | bool | Unknown |
| 10. | bool | Unknown |
| Return value: | ||
| Type | Description | |
| None | ||
Attaches a Ped to an Object Physically.
This section is incomplete. You can help by fixing and expanding it.