Difference between revisions of "ATTACH CAR TO CAR PHYSICALLY"
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(New page: {{Native |np=12 |p1t=integer |p1d=Vehicle Id 1 |p2t=integer |p2d=Vehicle Id 2 |p3t=bool |p3d=Unknown |p4t=integer |p4d=Unknown |p5t=float |p5d=X Offset 1 |p6t=float |p6d=Y Offset 2 |p7t=fl...) |
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|p4d=Unknown | |p4d=Unknown | ||
|p5t=float | |p5t=float | ||
− | |p5d=X Offset | + | |p5d=X Offset |
|p6t=float | |p6t=float | ||
− | |p6d=Y Offset | + | |p6d=Y Offset |
|p7t=float | |p7t=float | ||
− | |p7d=Z Offset | + | |p7d=Z Offset |
|p8t=float | |p8t=float | ||
− | |p8d= | + | |p8d=X Buffer |
|p9t=float | |p9t=float | ||
− | |p9d= | + | |p9d=Y Buffer |
|p10t=float | |p10t=float | ||
− | |p10d= | + | |p10d=Z Buffer |
|p11t=float | |p11t=float | ||
− | |p11d= | + | |p11d=X Rotate Vehicle1? |
|p12t=float | |p12t=float | ||
− | |p12d= | + | |p12d=Y Rotate Vehicle1? |
|r=0 | |r=0 | ||
}} | }} | ||
Attaches a Vehicle to another Vehicle Physically. | Attaches a Vehicle to another Vehicle Physically. | ||
+ | |||
+ | {{Incomplete}} |
Latest revision as of 09:54, 2 May 2009
Number of parameters: 12 | ||
---|---|---|
Parameter # | Type | Description |
1. | integer | Vehicle Id 1 |
2. | integer | Vehicle Id 2 |
3. | bool | Unknown |
4. | integer | Unknown |
5. | float | X Offset |
6. | float | Y Offset |
7. | float | Z Offset |
8. | float | X Buffer |
9. | float | Y Buffer |
10. | float | Z Buffer |
11. | float | X Rotate Vehicle1? |
12. | float | Y Rotate Vehicle1? |
Return value: | ||
Type | Description | |
None |
Attaches a Vehicle to another Vehicle Physically.
This section is incomplete. You can help by fixing and expanding it.