Difference between revisions of "APPLY FORCE TO OBJECT"
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(New page: {{Native |np=12 |p1t=integer |p1d=Object Id |p2t=bool |p2d=Unknown |p3t=float |p3d=X Angle |p4t=float |p4d=Y Angle |p5t=float |p5d=Z Angle |p6t=float |p6d=X Force |p7t=float |p7d=Y Force |...) |
(Added IsForceDirectionReletive. Swapped around force & angle parameters as i found they were listed backwards here, in my testing. Added suggested values to unknown parameters.) |
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Line 2: | Line 2: | ||
|np=12 | |np=12 | ||
|p1t=integer | |p1t=integer | ||
− | |p1d= | + | |p1d=object Id |
|p2t=bool | |p2t=bool | ||
− | |p2d=Unknown | + | |p2d=Unknown, suggested: true |
|p3t=float | |p3t=float | ||
− | |p3d=X | + | |p3d=X Force |
|p4t=float | |p4t=float | ||
− | |p4d=Y | + | |p4d=Y Force |
|p5t=float | |p5t=float | ||
− | |p5d=Z | + | |p5d=Z Force |
|p6t=float | |p6t=float | ||
− | |p6d=X | + | |p6d=X Angle |
|p7t=float | |p7t=float | ||
− | |p7d=Y | + | |p7d=Y Angle |
|p8t=float | |p8t=float | ||
− | |p8d=Z | + | |p8d=Z Angle |
|p9t=bool | |p9t=bool | ||
− | |p9d=Unknown | + | |p9d=Unknown, suggested: true |
|p10t=bool | |p10t=bool | ||
− | |p10d= | + | |p10d=IsForceDirectionReletive |
|p11t=bool | |p11t=bool | ||
− | |p11d=Unknown | + | |p11d=Unknown, suggested: true |
|p12t=bool | |p12t=bool | ||
− | |p12d=Unknown | + | |p12d=Unknown, suggested: true |
|r=0 | |r=0 | ||
}} | }} | ||
Applies force to an object. | Applies force to an object. | ||
+ | |||
+ | P10 IsForceDirectionReletive specifies if the force direction is relative to direction object is facing (true), or static world direction (false). |
Latest revision as of 10:40, 30 April 2009
Number of parameters: 12 | ||
---|---|---|
Parameter # | Type | Description |
1. | integer | object Id |
2. | bool | Unknown, suggested: true |
3. | float | X Force |
4. | float | Y Force |
5. | float | Z Force |
6. | float | X Angle |
7. | float | Y Angle |
8. | float | Z Angle |
9. | bool | Unknown, suggested: true |
10. | bool | IsForceDirectionReletive |
11. | bool | Unknown, suggested: true |
12. | bool | Unknown, suggested: true |
Return value: | ||
Type | Description | |
None |
Applies force to an object.
P10 IsForceDirectionReletive specifies if the force direction is relative to direction object is facing (true), or static world direction (false).