Difference between revisions of "ALLOW PLAYER TO CARRY NON MISSION OBJECTS"
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(New page: {{Native |p1t=integer |p1d=Player Id |p2t=bool |p2d=Toggle Carry Non Mission Object Allowance |r=0 }} Allows a player to carry non-mission objects) |
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| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{Native | {{Native | ||
| + | |np=2 | ||
|p1t=integer | |p1t=integer | ||
| − | |p1d=Player | + | |p1d=Player [[CONVERT_INT_TO_PLAYERINDEX|index]] |
|p2t=bool | |p2t=bool | ||
| − | |p2d= | + | |p2d=true (1)/false (0) |
|r=0 | |r=0 | ||
}} | }} | ||
| − | + | Allows the player to pickup small random litter. If set to 0, the player can't pick up objects. Objects already in Niko's hand will still be held on. | |
| − | Allows | ||
Latest revision as of 02:32, 14 January 2010
| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | integer | Player index |
| 2. | bool | true (1)/false (0) |
| Return value: | ||
| Type | Description | |
| None | ||
Allows the player to pickup small random litter. If set to 0, the player can't pick up objects. Objects already in Niko's hand will still be held on.