Difference between revisions of "ALLOW PLAYER TO CARRY NON MISSION OBJECTS"
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(New page: {{Native |p1t=integer |p1d=Player Id |p2t=bool |p2d=Toggle Carry Non Mission Object Allowance |r=0 }} Allows a player to carry non-mission objects) |
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(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Native | {{Native | ||
+ | |np=2 | ||
|p1t=integer | |p1t=integer | ||
− | |p1d=Player | + | |p1d=Player [[CONVERT_INT_TO_PLAYERINDEX|index]] |
|p2t=bool | |p2t=bool | ||
− | |p2d= | + | |p2d=true (1)/false (0) |
|r=0 | |r=0 | ||
}} | }} | ||
− | + | Allows the player to pickup small random litter. If set to 0, the player can't pick up objects. Objects already in Niko's hand will still be held on. | |
− | Allows |
Latest revision as of 02:32, 14 January 2010
Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | integer | Player index |
2. | bool | true (1)/false (0) |
Return value: | ||
Type | Description | |
None |
Allows the player to pickup small random litter. If set to 0, the player can't pick up objects. Objects already in Niko's hand will still be held on.