Difference between revisions of "SET CHAR PROP INDEX"

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(Created page with "{{Native |np=3 |p1t=Handle |p1d=Ped Handle |p2t=int |p2d=Old index ? |p3t=int |p3d=New index ? }} The results of this function are either unknown or untested.")
 
 
(2 intermediate revisions by the same user not shown)
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|p1d=Ped Handle
 
|p1d=Ped Handle
 
|p2t=int
 
|p2t=int
|p2d=Old index ?
+
|p2d=Prop type (hat or glasses)
 
|p3t=int
 
|p3t=int
|p3d=New index ?
+
|p3d=Prop index
 
}}
 
}}
  
The results of this function are either unknown or untested.
+
Sets a ped's prop (hats, glasses, etc) variation, similar to component variations.
 +
 
 +
Example:<br/>
 +
 
 +
u32 Prop1;<br/>
 +
u32 Prop2;<br/>
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GET_CHAR_PROP_INDEX(Ped1, 0, &Prop1);<br/>
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CLEAR_CHAR_PROP(GetPlayerPed(), 0);<br/>
 +
SET_CHAR_PROP_INDEX(GetPlayerPed(), 0, Prop2);<br/>
 +
GET_CHAR_PROP_INDEX(Ped1, 1, &Prop2);<br/>
 +
CLEAR_CHAR_PROP(GetPlayerPed(), 1);<br/>
 +
SET_CHAR_PROP_INDEX(GetPlayerPed(), 1, Prop2);<br/>

Latest revision as of 14:52, 29 September 2017

SET_CHAR_PROP_INDEX
Number of parameters: 3
Parameter #TypeDescription
1.HandlePed Handle
2.intProp type (hat or glasses)
3.intProp index
Return value:
TypeDescription
None

Sets a ped's prop (hats, glasses, etc) variation, similar to component variations.

Example:

u32 Prop1;
u32 Prop2;
GET_CHAR_PROP_INDEX(Ped1, 0, &Prop1);
CLEAR_CHAR_PROP(GetPlayerPed(), 0);
SET_CHAR_PROP_INDEX(GetPlayerPed(), 0, Prop2);
GET_CHAR_PROP_INDEX(Ped1, 1, &Prop2);
CLEAR_CHAR_PROP(GetPlayerPed(), 1);
SET_CHAR_PROP_INDEX(GetPlayerPed(), 1, Prop2);