Difference between revisions of "SET CHAR READY TO BE EXECUTED"
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(Created page with "{{Native |np=2 |p1t=Handle |p1d=Ped Handle |p2t=bool |p2d=On / Off ? }} The results of this function are either unknown or untested.") |
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Line 4: | Line 4: | ||
|p1d=Ped Handle | |p1d=Ped Handle | ||
|p2t=bool | |p2t=bool | ||
− | |p2d= | + | |p2d=true/false |
}} | }} | ||
− | + | This function makes "crosshair" flash when you targeting this ped (in parameter 1) with pistol (''just like when Niko execute Faustin and Dmitry for example'')<br/> | |
+ | '''true''' - for start flashing<br/> | ||
+ | '''false''' - for stop | ||
+ | |||
+ | {| style="float: right;" | ||
+ | |[[File:set_char_ready_to_be_executed_photo.jpg|350px|thumb|left|Example]] | ||
+ | |} |
Latest revision as of 01:02, 20 March 2015
Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | Handle | Ped Handle |
2. | bool | true/false |
Return value: | ||
Type | Description | |
None |
This function makes "crosshair" flash when you targeting this ped (in parameter 1) with pistol (just like when Niko execute Faustin and Dmitry for example)
true - for start flashing
false - for stop