Difference between revisions of "RwBinaryStream"
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+ | ==Reading Binary Streams== | ||
+ | RwStreams are heirarchical streams of sections. Every section consists of: | ||
+ | * (gauranteed) RwHeader | ||
+ | * (gauranteed) RwData child section (the contents are specific to the section type, see definitions below.) | ||
+ | * (optional) Children sections | ||
+ | The RwHeader contains the size (sectionSize member) of all the data and children (and their data and children). | ||
+ | This allows you to either skip the entire section and it's children by advancing the stream pointer, or | ||
+ | to know when you have parsed all it's children by comparing the stream pointer to the address of the section | ||
+ | RwHeader added to the sectionSize. | ||
+ | ===Simple Pseudo C++ Code to read a Binary Stream=== | ||
+ | <font color="green">//-----------------------------------------------------------------------</font> | ||
+ | <font color="green">// The RwSection is a base class from which all RwType classes derive</font> | ||
+ | |||
+ | RwSection * ReadSection(FileStream * stream, RwSection * parent) | ||
+ | { | ||
+ | <font color="green">//-----------------------------------------------------------------------</font> | ||
+ | <font color="green">// read the header</font> | ||
+ | |||
+ | RwHeader header = ReadRwHeader(stream); | ||
+ | |||
+ | <font color="green">//-----------------------------------------------------------------------</font> | ||
+ | <font color="green">// create the section - the type returned is based on header.sectionType</font> | ||
+ | <font color="green">// the reason the parent is passed in is because if the section is an</font> | ||
+ | <font color="green">// rwDATA what data it reads is dependant on the parent's sectionType and</font> | ||
+ | <font color="green">// also the number of rwDATA children the parent already has read</font> | ||
+ | |||
+ | RwSection * section = CreateAppropriateSection(stream, header.sectionType, parent); | ||
+ | |||
+ | <font color="green">//-----------------------------------------------------------------------</font> | ||
+ | <font color="green">// recursively read the children</font> | ||
+ | |||
+ | u8 * endOfSection = stream.GetPosition() + header.sectionSize; | ||
+ | while(stream.GetPosition() < endOfSection) | ||
+ | { | ||
+ | RwSection * childSection = ReadSection(stream, section) | ||
+ | section->AddChild(childSection); | ||
+ | } | ||
+ | |||
+ | <font color="green">//-----------------------------------------------------------------------</font> | ||
+ | <font color="green">// return the newly created section</font> | ||
+ | |||
+ | return section; | ||
+ | } | ||
+ | ===RwType=== | ||
+ | enum | ||
+ | { | ||
+ | rwDATA = 1, | ||
+ | rwSTRING = 2, | ||
+ | rwEXTENSION = 3, | ||
+ | rwTEXTURE = 6, | ||
+ | rwMATERIAL = 7, | ||
+ | rwMATERIALLIST = 8, | ||
+ | rwFRAMELIST = 14, | ||
+ | rwGEOMETRY = 15, | ||
+ | rwCLUMP = 16, | ||
+ | rwLIGHT = 18, | ||
+ | rwATOMIC = 20, | ||
+ | rwTEXTURENATIVE = 21, | ||
+ | rwTEXDICT = 22, | ||
+ | rwGEOMETRYLIST = 26, | ||
+ | rwMATERIALSPLIT = 124, | ||
+ | rwFRAME = 39056126, | ||
+ | rwPLUGIN_PARTICLES = 0x118, | ||
+ | rwPLUGIN_MATERIALEFFECTS = 0x120, | ||
+ | rwPLUGIN_BINMESH = 0x50e, | ||
+ | }; | ||
+ | ===RwHeader=== | ||
+ | struct RwHeader | ||
+ | { | ||
+ | s32 sectionType; <font color="green">// RwType</font> | ||
+ | s32 sectionSize; | ||
+ | u8 unknown[2]; | ||
+ | s16 versionNumber; | ||
+ | }; | ||
+ | ==Dff Files== | ||
+ | Top level section is always a single RwClump. | ||
+ | ===RwClump section RwData=== | ||
+ | =====VersionNumber(s) 0, 2048===== | ||
+ | * Gauranteed, first and only data in the RwClump | ||
+ | s32 objectCount = stream->ReadS32(); | ||
+ | =====VersionNumber(s) 3074, 4099, 6147===== | ||
+ | * Gauranteed, first data in the RwClump | ||
+ | s32 objectCount = stream->ReadS32(); | ||
+ | stream->SkipUnknownU8s(8); | ||
+ | * Optional, second and subsequent data in the RwClump | ||
+ | stream->SkipUnknownU8s(4); | ||
===RwGeometry section RwData=== | ===RwGeometry section RwData=== | ||
− | * Gauranteed, first and only RwData in the RwGeometry | + | =====VersionNumber(s) 0, 2048, 3074===== |
+ | * Gauranteed, first and only RwData in the RwGeometry | ||
{| border="1" cellpadding="2" cellspacing="0" | {| border="1" cellpadding="2" cellspacing="0" | ||
! Data type !! Name !! Version number !! Condition !! Notes | ! Data type !! Name !! Version number !! Condition !! Notes | ||
Line 36: | Line 123: | ||
| vector3[vertexCount] || normals || all || style="background:silver" | only if( flags & flags.NORMALS) || | | vector3[vertexCount] || normals || all || style="background:silver" | only if( flags & flags.NORMALS) || | ||
|} | |} | ||
+ | ==Txd Files== | ||
+ | Top level section is always a single RwTexdict. |
Revision as of 04:04, 29 May 2007
Contents
Reading Binary Streams
RwStreams are heirarchical streams of sections. Every section consists of:
- (gauranteed) RwHeader
- (gauranteed) RwData child section (the contents are specific to the section type, see definitions below.)
- (optional) Children sections
The RwHeader contains the size (sectionSize member) of all the data and children (and their data and children). This allows you to either skip the entire section and it's children by advancing the stream pointer, or to know when you have parsed all it's children by comparing the stream pointer to the address of the section RwHeader added to the sectionSize.
Simple Pseudo C++ Code to read a Binary Stream
//----------------------------------------------------------------------- // The RwSection is a base class from which all RwType classes derive RwSection * ReadSection(FileStream * stream, RwSection * parent) { //----------------------------------------------------------------------- // read the header RwHeader header = ReadRwHeader(stream); //----------------------------------------------------------------------- // create the section - the type returned is based on header.sectionType // the reason the parent is passed in is because if the section is an // rwDATA what data it reads is dependant on the parent's sectionType and // also the number of rwDATA children the parent already has read RwSection * section = CreateAppropriateSection(stream, header.sectionType, parent); //----------------------------------------------------------------------- // recursively read the children u8 * endOfSection = stream.GetPosition() + header.sectionSize; while(stream.GetPosition() < endOfSection) { RwSection * childSection = ReadSection(stream, section) section->AddChild(childSection); } //----------------------------------------------------------------------- // return the newly created section return section; }
RwType
enum { rwDATA = 1, rwSTRING = 2, rwEXTENSION = 3, rwTEXTURE = 6, rwMATERIAL = 7, rwMATERIALLIST = 8, rwFRAMELIST = 14, rwGEOMETRY = 15, rwCLUMP = 16, rwLIGHT = 18, rwATOMIC = 20, rwTEXTURENATIVE = 21, rwTEXDICT = 22, rwGEOMETRYLIST = 26, rwMATERIALSPLIT = 124, rwFRAME = 39056126, rwPLUGIN_PARTICLES = 0x118, rwPLUGIN_MATERIALEFFECTS = 0x120, rwPLUGIN_BINMESH = 0x50e, };
RwHeader
struct RwHeader { s32 sectionType; // RwType s32 sectionSize; u8 unknown[2]; s16 versionNumber; };
Dff Files
Top level section is always a single RwClump.
RwClump section RwData
VersionNumber(s) 0, 2048
- Gauranteed, first and only data in the RwClump
s32 objectCount = stream->ReadS32();
VersionNumber(s) 3074, 4099, 6147
- Gauranteed, first data in the RwClump
s32 objectCount = stream->ReadS32(); stream->SkipUnknownU8s(8);
- Optional, second and subsequent data in the RwClump
stream->SkipUnknownU8s(4);
RwGeometry section RwData
VersionNumber(s) 0, 2048, 3074
- Gauranteed, first and only RwData in the RwGeometry
Data type | Name | Version number | Condition | Notes |
---|---|---|---|---|
u16 | flags | all | ||
u8[2] | unknown | all | ||
u32 | triangleCount | all | ||
u32 | vertexCount | all | ||
u32 | morphTargetCount | all | ||
u32 | ambientRgba | 0, 2048, 3074 | ||
u32 | diffuseRgba | 0, 2048, 3074 | ||
u32 | specularRgba | 0, 2048, 3074 | ||
u32[vertexCount] | vertexRgba | all | only if( flags & flags.COLOUR) | |
f32[vertexCount][2] | uvs | all | only if( flags & flags.TEXTURE) | For versions 0, 2048 and 3074 the u and v are swapped |
u16[triangleCount][3] | faces | all | For every face, read 4 u16s. and ignore the 3rd | |
vector3 | boundingSpherePosition | all | ||
f32 | boundingSphereRadius | all | ||
u8[8] | unknown | all | ||
vector3[vertexCount] | positions | all | ||
vector3[vertexCount] | normals | all | only if( flags & flags.NORMALS) |
Txd Files
Top level section is always a single RwTexdict.