Difference between revisions of "0A32"

From GTAMods Wiki
Jump to navigation Jump to search
m (0A32 is out of opcodes range for GTA3/VC, these games do not support it.)
Line 1: Line 1:
<code>0A32=1,%1d%</code><br>
+
{{OpCode
'''Description''': Unknown<br>
+
| ini        = 0566=2, %1d% %2d%
'''Parameter 1''': Handlevar of an actor<br>
+
| description = Checks if the actor is turreted on any vehicle.
'''Supports''': San Andreas<br>
+
| p1          = Actor Handle
 +
| game        = [[San Andreas]]
 +
}}
  
This opcode seems to check if an actor has entered a car as a non-usual passenger on a seat. It is used for the Hotdog-Seller and the girl in the car of the lowrider missions.
+
This opcode checks if the actor is turreted on any vehicle.
 +
 
 +
==Sanny Builder Example==
 +
<source lang="scm">0A32: actor 2@ on_turret_of_car</source>
  
 
==Keywords==
 
==Keywords==
Unknown actor check
+
actor, turret
 
 
[[Category:Unknown_OpCodes]]
 

Revision as of 10:29, 9 April 2011

{{{games}}}


Description
Checks if the actor is turreted on any vehicle.
Syntax
{{{syntax1}}}
Parameter

This opcode checks if the actor is turreted on any vehicle.

Sanny Builder Example

0A32: actor 2@ on_turret_of_car

Keywords

actor, turret