Difference between revisions of "Talk:RpGeometry"
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(correcting myself...) |
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This is confirmed for GTA:SA DFF files on the PC. | This is confirmed for GTA:SA DFF files on the PC. | ||
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+ | :You are right, I somehow messed up the size of the data. Number of UV coordinates and unknown values are only bytes, not words! Thank you. --{{#if:Aschratt|[[User:Aschratt|Aschratt]]}} - [http://www.aschratt.com oO] 15:52, 8 January 2011 (UTC) |
Revision as of 15:52, 8 January 2011
Possible incorrect structure
Under the "Structure" heading, you have an extra 2 byte value added which doesn't exist in the PC version of a DFF file, check for yourself. Should this be changed? Or maybe this is for another machine, such as the PS2? Here's the way I see the first structure.
2b - Flags 2b - Unknown 4b - Triangle count 4b - Vertex count 4b - Morph Target Count
This is confirmed for GTA:SA DFF files on the PC.