Difference between revisions of "Talk:OCCL"
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(Rotation values in degrees) | (Rotation values in degrees) | ||
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+ | '''Confirmation, please!''' :p | ||
--{{#if:Aschratt|[[User:Aschratt|Aschratt]]}} - [http://www.aschratt.com oO] 17:19, 15 July 2010 (UTC) | --{{#if:Aschratt|[[User:Aschratt|Aschratt]]}} - [http://www.aschratt.com oO] 17:19, 15 July 2010 (UTC) |
Revision as of 17:20, 15 July 2010
Suggest a move to OCCL.--Spaceeinstein 17:20, 6 August 2009 (UTC)
- Yep - would fit better into the IPL article hierarchy then. --Aschratt - oO 17:54, 6 August 2009 (UTC)
GTA IV Format
GTA IV uses a different format:
float, float, float, float, float, float, float, float, float, int
Where the values appear to be the following:
- Center X
- Center Y
- Bottom
- Width (X dimension)
- Length (Y dimension)
- Height (Z dimension)
- Z-Rotation
- X-Rotation
- Y-Rotation
- Unknown (Flags? – always 0)
(Rotation values in degrees)
Confirmation, please! :p --Aschratt - oO 17:19, 15 July 2010 (UTC)