Difference between revisions of "00A1"
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{{OpCode | {{OpCode | ||
| ini = 00A1=4,%1d% %2d% %3d% %4d% | | ini = 00A1=4,%1d% %2d% %3d% %4d% | ||
− | | description = | + | | description = Sets the character at a coordinate |
| p1 = Actor handle | | p1 = Actor handle | ||
| p2 = X-coordinate | | p2 = X-coordinate | ||
| p3 = Y-coordinate | | p3 = Y-coordinate | ||
| p4 = Z-coordinate | | p4 = Z-coordinate | ||
− | | game = | + | | game = [[GTA 3]], [[Vice City]], [[San Andreas]], [[Liberty City Stories]], [[Vice City Stories]] (0044) |
| native = [[SET_CHAR_COORDINATES]] | | native = [[SET_CHAR_COORDINATES]] | ||
}} | }} | ||
− | This places the character at a coordinate. The character's feet is the point where the character will be placed by. | + | This places the character at a coordinate. The character's feet is the point where the character will be placed by. If the character is in a vehicle, the vehicle will also move along with the character. |
==Keywords== | ==Keywords== | ||
put, place, actor, character | put, place, actor, character |
Revision as of 13:35, 8 April 2010
{{{games}}}
- Description
- Sets the character at a coordinate
- Syntax
- {{{syntax1}}}
- Parameter
- Native analog
- SET_CHAR_COORDINATES
This places the character at a coordinate. The character's feet is the point where the character will be placed by. If the character is in a vehicle, the vehicle will also move along with the character.
Keywords
put, place, actor, character