Difference between revisions of "00BA"
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− | + | {{OpCode | |
− | + | | ini = 00BA=3,%1g% %2d% %3d% | |
− | + | | description = Display a styled text | |
− | + | | p1 = [[GXT]] string | |
− | + | | p2 = Time in millisecond | |
− | + | | p3 = Integer (style of text) | |
− | + | | game = [[GTA 3]], [[Vice City]], [[San Andreas]] | |
− | This opcode will | + | | native = [[PRINT_BIG]] |
+ | }} | ||
+ | This opcode will display a styled text on the screen with the text from the GXT file. | ||
==Styles of text== | ==Styles of text== | ||
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|} | |} | ||
==Keywords== | ==Keywords== | ||
− | text, style, styled | + | text, style, styled, big |
− |
Revision as of 09:35, 14 January 2010
{{{games}}}
- Description
- Display a styled text
- Syntax
- {{{syntax1}}}
- Parameter
- Native analog
- PRINT_BIG
This opcode will display a styled text on the screen with the text from the GXT file.
Styles of text
Vice City | San Andreas | |
---|---|---|
Style 1 | The text fades in, displays for five seconds, and then fades out. If the time to display is longer than five seconds, it repeats fading in and out until the time has expired. | |
Style 2 | The text fades in, displays for five seconds, and then fades out. If the time to display is longer than five seconds, it repeats fading in and out until the time has expired. | |
Style 3 | The text fades in but will keep on displaying regardless of time set to display it. | |
Style 4 | The text pops in and out. | |
Style 5 | The text pops in and out. | |
Style 6 | The text pops in and out. | |
The text pops in and out. |
Keywords
text, style, styled, big