Difference between revisions of "ALLOW PLAYER TO CARRY NON MISSION OBJECTS"

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(New page: {{Native |p1t=integer |p1d=Player Id |p2t=bool |p2d=Toggle Carry Non Mission Object Allowance |r=0 }} Allows a player to carry non-mission objects)
 
 
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{{Native
 
{{Native
 +
|np=2
 
|p1t=integer
 
|p1t=integer
|p1d=Player Id
+
|p1d=Player [[CONVERT_INT_TO_PLAYERINDEX|index]]
 
|p2t=bool
 
|p2t=bool
|p2d=Toggle Carry Non Mission Object Allowance
+
|p2d=true (1)/false (0)
 
|r=0
 
|r=0
 
}}
 
}}
 
+
Allows the player to pickup small random litter. If set to 0, the player can't pick up objects. Objects already in Niko's hand will still be held on.
Allows a player to carry non-mission objects
 

Latest revision as of 02:32, 14 January 2010

ALLOW_PLAYER_TO_CARRY_NON_MISSION_OBJECTS
Number of parameters: 2
Parameter #TypeDescription
1.integerPlayer index
2.booltrue (1)/false (0)
Return value:
TypeDescription
None

Allows the player to pickup small random litter. If set to 0, the player can't pick up objects. Objects already in Niko's hand will still be held on.