Difference between revisions of "057D"
(added more) |
|||
Line 253: | Line 253: | ||
|- | |- | ||
| 74 | | 74 | ||
− | | | + | | miscom.mp3 |
|- | |- | ||
| 75 | | 75 | ||
− | | | + | | miscom.mp3 |
|- | |- | ||
| 76 | | 76 | ||
− | | | + | | miscom.mp3 |
|- | |- | ||
| 77 | | 77 | ||
− | | | + | | miscom.mp3 |
|- | |- | ||
| 78 | | 78 | ||
Line 360: | Line 360: | ||
| 106 | | 106 | ||
| race10.wav | | race10.wav | ||
+ | |- | ||
+ | | 107 | ||
+ | | race11.wav | ||
+ | |- | ||
+ | | 108 | ||
+ | | race12.wav | ||
+ | |- | ||
+ | | 109 | ||
+ | | race13.wav | ||
+ | |- | ||
+ | | 110 | ||
+ | | race14.wav | ||
+ | |- | ||
+ | | 111 | ||
+ | | race15.wav | ||
+ | |- | ||
+ | | 112 | ||
+ | | hot1.wav | ||
+ | |- | ||
+ | | 113 | ||
+ | | hot2.wav | ||
+ | |- | ||
+ | | 114 | ||
+ | | hot3.wav | ||
+ | |- | ||
+ | | 115 | ||
+ | | hot4.wav | ||
+ | |- | ||
+ | | 116 | ||
+ | | hot5.wav | ||
+ | |- | ||
+ | | 117 | ||
+ | | hot6.wav | ||
+ | |- | ||
+ | | 118 | ||
+ | | hot7.wav | ||
+ | |- | ||
+ | | 119 | ||
+ | | hot8.wav | ||
+ | |- | ||
+ | | 120 | ||
+ | | hot9.wav | ||
+ | |- | ||
+ | | 121 | ||
+ | | hot10.wav | ||
+ | |- | ||
+ | | 122 | ||
+ | | hot11.wav | ||
+ | |- | ||
+ | | 123 | ||
+ | | hot12.wav | ||
+ | |- | ||
+ | | 124 | ||
+ | | hot13.wav | ||
+ | |- | ||
+ | | 125 | ||
+ | | hot14.wav | ||
+ | |} | ||
+ | | valign="top" | | ||
+ | {|{{Prettytable}} | ||
+ | ! ID | ||
+ | ! File name | ||
+ | |- | ||
+ | | 126 | ||
+ | | hot15.wav | ||
+ | |- | ||
+ | | 127 | ||
+ | | lanstp1.wav | ||
+ | |- | ||
+ | | 128 | ||
+ | | lanstp2.wav | ||
|- | |- | ||
| 129 | | 129 | ||
Line 365: | Line 436: | ||
|} | |} | ||
|} | |} | ||
+ | |||
+ | ==Keywords== | ||
+ | play, sound, mp3, bridge status |
Revision as of 23:57, 10 December 2009
{{{games}}}
- Description
- Plays an audio file
- Syntax
- {{{syntax1}}}
- Parameter
The main purpose of this opcode is to play the bridge status audio. Values 0 (bclosed.mp3) and 1 (bopen.mp3) are used in the game. The audio will play once the player is in a vehicle. The radio station will abruptly stop and will play the audio. Once the audio is playing, radio stations cannot be switched. When the audio ends, the radio station will fade back in. The audio will play in any vehicles, even when the radio is turned off (Caddy) or if the vehicle doesn't have changeable radio stations (police vehicles). The audio can only be heard once so when the player exits the vehicle while the audio is playing and reenters it, the vehicle will play its normal radio station.
List of audio IDs
This opcode can actually play any audio file in the Audio folder, not just the bridge closing audio.
|
|
|
|
|
|
|
Keywords
play, sound, mp3, bridge status