Difference between revisions of "04EE"
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(New page: {{OpCode | ini = 04EE=1, %1s% | description = Checks if the animation file has been loaded | p1 = Name of the animation file | game = San Andreas | native ...) |
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Line 3: | Line 3: | ||
| description = Checks if the [[animation]] file has been loaded | | description = Checks if the [[animation]] file has been loaded | ||
| p1 = Name of the animation file | | p1 = Name of the animation file | ||
− | | game = San Andreas | + | | game = [[Vice City]], [[San Andreas]] |
| native = [[HAVE_ANIMS_LOADED]] | | native = [[HAVE_ANIMS_LOADED]] | ||
}} | }} | ||
− | This opcode checks if the animation file is | + | This opcode checks if the animation file is loaded after using [[04ED]]. |
==Keywords== | ==Keywords== | ||
has, check, animstion, loaded, available | has, check, animstion, loaded, available |
Revision as of 06:38, 8 December 2009
{{{games}}}
- Description
- Checks if the animation file has been loaded
- Syntax
- {{{syntax1}}}
- Parameter
- Native analog
- HAVE_ANIMS_LOADED
This opcode checks if the animation file is loaded after using 04ED.
Keywords
has, check, animstion, loaded, available