Difference between revisions of "ATTACH PED TO WORLD PHYSICALLY"

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(New page: {{Native |np=10 |p1t=integer |p1d=Ped Id |p2t=integer |p2d=Unknown |p3t=float |p3d=X Offset |p4t=float |p4d=Y Offset |p5t=float |p5d=Z Offset |p6t=float |p6t=Rotation X |p7t=float |p7d=Rot...)
 
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|p5d=Z Offset
 
|p5d=Z Offset
 
|p6t=float
 
|p6t=float
|p6t=Rotation X
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|p6d=Rotation X
 
|p7t=float
 
|p7t=float
 
|p7d=Rotation Y
 
|p7d=Rotation Y

Latest revision as of 08:43, 4 March 2009

ATTACH_PED_TO_WORLD_PHYSICALLY
Number of parameters: 10
Parameter #TypeDescription
1.integerPed Id
2.integerUnknown
3.floatX Offset
4.floatY Offset
5.floatZ Offset
6.floatRotation X
7.floatRotation Y
8.floatRotation Z
9.floatUnknown
10.boolUnknown
Return value:
TypeDescription
None

Attaches a Ped to the World Physically.

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