Difference between revisions of "ALLOCATE SCRIPT TO OBJECT"
Jump to navigation
Jump to search
(New page: {{Native |np=5 |p1t=string |p1d=Script Name |p2t=float |p2d=Unknown |p3t=integer |p3d=Unknown (always 100) |p4t=float |p4d=Unknown |p5t=integer |p5d=Unknown (always -1) |r=0 }} Allocates ...) |
|||
(2 intermediate revisions by one other user not shown) | |||
Line 3: | Line 3: | ||
|p1t=string | |p1t=string | ||
|p1d=Script Name | |p1d=Script Name | ||
− | |p2t= | + | |p2t=integer |
− | |p2d= | + | |p2d=[[List of models hashes|Model Hash]] |
|p3t=integer | |p3t=integer | ||
− | |p3d= | + | |p3d=priority (always 100) |
|p4t=float | |p4t=float | ||
− | |p4d= | + | |p4d=radius |
|p5t=integer | |p5t=integer | ||
− | |p5d= | + | |p5d=type (always -1) |
|r=0 | |r=0 | ||
}} | }} | ||
+ | Allocates a script to an object, which will be activated when the player is within the specified area around it. | ||
− | + | {{Incomplete}} |
Latest revision as of 11:23, 23 February 2009
Number of parameters: 5 | ||
---|---|---|
Parameter # | Type | Description |
1. | string | Script Name |
2. | integer | Model Hash |
3. | integer | priority (always 100) |
4. | float | radius |
5. | integer | type (always -1) |
Return value: | ||
Type | Description | |
None |
Allocates a script to an object, which will be activated when the player is within the specified area around it.
This section is incomplete. You can help by fixing and expanding it.