Difference between revisions of "0AB0"
								
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		| James227uk (talk | contribs)  (Created Page) | James227uk (talk | contribs)   (→0AB0) | ||
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| This is a special keypress opcode, used to see if the player pressed a certain key. It is very similar to 00E1, but varies slightly; it has a wider array of keys to choose from. Here's a cleo script example: | This is a special keypress opcode, used to see if the player pressed a certain key. It is very similar to 00E1, but varies slightly; it has a wider array of keys to choose from. Here's a cleo script example: | ||
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| + | |||
| + | == Example == | ||
| {$CLEO .cs} | {$CLEO .cs} | ||
| Line 17: | Line 20: | ||
| jf @START | jf @START | ||
| 0A93: end_custom_thread | 0A93: end_custom_thread | ||
| + | |||
| + | == Other Info == | ||
| + | |||
| + | |||
Revision as of 15:46, 19 January 2009
0AB0
This is a special keypress opcode, used to see if the player pressed a certain key. It is very similar to 00E1, but varies slightly; it has a wider array of keys to choose from. Here's a cleo script example:
Example
{$CLEO .cs}
thread 'KEYPRF'
- START
wait 0 ms if Player.Defined($PLAYER_CHAR) jf @START if 0AB0: key_pressed 48 jf @START 0A93: end_custom_thread
Other Info
It checks if the player pressed key 48 (1) then ends the thread. (Kinda useless but good example XD)

