Difference between revisions of "0056"
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| − | {{ | + | {{OpCode |
| + | | ini = 0056=6, player %1d% %6b% %2d% %3d% %4d% %5d% | ||
| + | | description = tests if a player is within an area | ||
| + | | p1 = player handle | ||
| + | | p2 = X1 | ||
| + | | p3 = Y1 | ||
| + | | p4 = X2 | ||
| + | | p5 = Y2 | ||
| + | | p6 = show marker flag | ||
| + | | game = GTA3, Vice City | ||
| + | }} | ||
| + | |||
| + | This opcode checks if a player is within an area with given coordinates. X1Y1:X2Y2 is an area (rectangle) corners coordinates. The sixth parameter sets will there be a marker (blue or pink cylinder) (the code must be looped for marker to be visible). | ||
| + | [[Category:OpCodes]] | ||
Revision as of 14:18, 12 January 2009
{{{games}}}
- Description
- tests if a player is within an area
- Syntax
- {{{syntax1}}}
- Parameter
This opcode checks if a player is within an area with given coordinates. X1Y1:X2Y2 is an area (rectangle) corners coordinates. The sixth parameter sets will there be a marker (blue or pink cylinder) (the code must be looped for marker to be visible).