Difference between revisions of "SET ANIM GROUP FOR CHAR"

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to set walking style or something else
 
to set walking style or something else
 
example RequestAnims("move_injured_generic")
 
while not HaveAnimsLoaded("move_injured_generic") do Wait(0) end
 
SetAnimGroupForChar(GetPlayerPed(), "move_injured_generic")
 

Revision as of 08:48, 29 June 2021

SET_ANIM_GROUP_FOR_CHAR
Number of parameters: 2
Parameter #TypeDescription
1.HandlePed Handle
2.stringanim group
Return value:
TypeDescription
None

to set walking style or something else