Difference between revisions of "0E0E"
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RyanDri3957V (talk | contribs) (Created page with "{{OpCode | games = {{Icon|SA}} | command = GET_CURRENT_RESOLUTION | description = Returns the current resolution. | syntax1 = 0E0E: get_current_resolution_to 0@...") |
RyanDri3957V (talk | contribs) |
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| syntax2 = get_current_resolution 0@ 1@ | | syntax2 = get_current_resolution 0@ 1@ | ||
| p1t = [''int''] | | p1t = [''int''] | ||
− | | p1d = Current X game resolution | + | | p1d = Current X game resolution. |
| p2t = [''int''] | | p2t = [''int''] | ||
− | | p2d = Current Y game resolution | + | | p2d = Current Y game resolution. |
}} | }} | ||
Revision as of 15:16, 21 April 2021
- Description
- Returns the current resolution.
- Syntax
- 0E0E: get_current_resolution_to 0@ 1@
- get_current_resolution 0@ 1@
- Parameter
- [int]
- Current X game resolution.
- [int]
- Current Y game resolution.
This opcode is used to get the current game resolution without reading game's memory. This is a part of CLEO+'s opcodes. This section is incomplete. You can help by fixing and expanding it.
Keywords
resolution, cleo+, cleoplus