Difference between revisions of "SET CAM PROPAGATE"
Jump to navigation
Jump to search
(Created page with "{{Native |np=1 |p1t=Handle |p1d=Camera }} The results of this function are either unknown or untested.") |
Bombgamer532 (talk | contribs) |
||
| Line 1: | Line 1: | ||
{{Native | {{Native | ||
| − | |np= | + | |np=2 |
| − | |p1t= | + | |p1t=Pointer |
| − | |p1d= | + | |p1d=Cam ID |
| + | |p2t=Integer | ||
| + | |p2d=on/off | ||
}} | }} | ||
| − | + | This function switches the main game view to a specific camera. Only one camera can be active at the same time. | |
Revision as of 21:23, 8 August 2020
| Number of parameters: 2 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | Pointer | Cam ID |
| 2. | Integer | on/off |
| Return value: | ||
| Type | Description | |
| None | ||
This function switches the main game view to a specific camera. Only one camera can be active at the same time.