Difference between revisions of "Talk:RPF archive"
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+ | == RPF8 Version info == | ||
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+ | Version 8: 0x52504638 - Red Dead Redemption 2 | ||
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+ | I can't edit the wiki page so I'm putting this here. | ||
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+ | == == | ||
Can somerbody post any info about this format plz? | Can somerbody post any info about this format plz? | ||
Revision as of 08:01, 12 November 2019
RPF8 Version info
Version 8: 0x52504638 - Red Dead Redemption 2
I can't edit the wiki page so I'm putting this here.
Can somerbody post any info about this format plz?
Split Article for GTA IV and GTA V due to different formats?
GTA:V for PC has been released and it uses RPF archives as well, HOWEVER it does NOT use the same format as GTA:IV did. OpenIV and SparkIV are unable to open them, and they're compressed differently with GTA:V (using some form of zlib). The "magic number" for the GTA:IV RPF archives is "RPF3" (or "52 50 46 33" in the raw Hex). However, for GTA:V's RPF files, the magic number looks to be "7FPR" ("37 46 50 52" in raw Hex). I'm working on trying to decompress the archives (they're zlib compressed currently) because that's probably what the issue is. However, the format is still probably going to be slightly different due to the new uses for the archives (holding EVERYTHING).