Difference between revisions of "0568"
Jump to navigation
Jump to search
(updating page) |
m |
||
Line 1: | Line 1: | ||
− | {{Icon|VC}} {{Icon|SA}} | + | {{OpCode |
− | + | | games = {{Icon|VC}} {{Icon|SA}} | |
− | + | | command = SET_CHAR_NEVER_TARGETTED | |
− | + | | description = Sets the character to be never targetted | |
− | + | | syntax1 = 0568: set_actor [''char handle''] untargetable [''int''] | |
− | + | | p1t = [''char handle''] | |
− | + | | p1d = The handle of the character | |
− | + | | p2t = [''int''] | |
− | + | | p2d = 0 = can be targetted (default), {{hint|1|or any value other than 0}} = cannot be targetted | |
− | + | | native = [[SET_CHAR_NEVER_TARGETTED]] | |
− | + | }} | |
− | |||
− | |||
This opcode sets the character to be never targetted (auto-aimed) by the player. Characters can only be auto-aimed while in classic or joypad controls, so the opcode serves no function in standard controls. | This opcode sets the character to be never targetted (auto-aimed) by the player. Characters can only be auto-aimed while in classic or joypad controls, so the opcode serves no function in standard controls. | ||
Line 17: | Line 15: | ||
== Keywords == | == Keywords == | ||
set, toggle, actor, character, target, targetable, targetability | set, toggle, actor, character, target, targetable, targetability | ||
− | |||
− |
Latest revision as of 23:11, 4 December 2016
- Description
- Sets the character to be never targetted
- Syntax
- 0568: set_actor [char handle] untargetable [int]
- Parameter
- [char handle]
- The handle of the character
- [int]
- 0 = can be targetted (default), 1 = cannot be targetted
- Native analog
- SET_CHAR_NEVER_TARGETTED
This opcode sets the character to be never targetted (auto-aimed) by the player. Characters can only be auto-aimed while in classic or joypad controls, so the opcode serves no function in standard controls.
Keywords
set, toggle, actor, character, target, targetable, targetability