Difference between revisions of "04A9"
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{{OpCode | {{OpCode | ||
− | | | + | | games = {{Icon|SA}} |
− | | description = Checks if | + | | command = IS_CHAR_IN_ANY_HELI |
− | | | + | | description = Checks if the character is in a helicopter |
− | | | + | | syntax1 = 04A9: actor [''char handle''] driving_heli |
+ | | p1t = [''char handle''] | ||
+ | | p1d = The handle of the character | ||
+ | | native = [[IS_CHAR_IN_ANY_HELI]] | ||
}} | }} | ||
− | |||
− | + | This conditional opcode returns true if the character is in a helicopter. By default the game will recognize the following list of vehicles as helicopters (for which the IS_HELI flag is set in the [[Handling.cfg#Model Flag Data|handling.cfg]] file): | |
− | |||
*Cargobob | *Cargobob | ||
*Hunter | *Hunter | ||
Line 21: | Line 22: | ||
*Sparrow | *Sparrow | ||
− | ==Keywords== | + | == Keywords == |
− | actor, piloting, driving, operating, helicopter, rotorcraft | + | check, actor, piloting, driving, operating, helicopter, rotorcraft |
+ | |||
+ | == See also == | ||
+ | * {{Icon|VC}} [[04AA]], checks if the player is in a helicopter |
Latest revision as of 07:48, 4 December 2016
- Description
- Checks if the character is in a helicopter
- Syntax
- 04A9: actor [char handle] driving_heli
- Parameter
- [char handle]
- The handle of the character
- Native analog
- IS_CHAR_IN_ANY_HELI
This conditional opcode returns true if the character is in a helicopter. By default the game will recognize the following list of vehicles as helicopters (for which the IS_HELI flag is set in the handling.cfg file):
- Cargobob
- Hunter
- Leviathan
- Maverick
- News Chopper
- Police Maverick
- Raindancer
- RC Goblin
- RC Raider
- Sea Sparrow
- Sparrow
Keywords
check, actor, piloting, driving, operating, helicopter, rotorcraft
See also
- 04AA, checks if the player is in a helicopter