Difference between revisions of "0332"

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<code>0332=2,%1d% %2d%</code><br>
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[[File:0332.png|thumb|The player character bleeding through 0332 in Vice City.]]
'''Description''': Sets the actor to constantly bleed<br>
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{{OpCode
'''Parameter 1''': Actor handle<br>
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| games      = {{Icon|t}}
'''Parameter 2''': Flag<br>
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| command    = SET_CHAR_BLEEDING
'''Supports''': GTA3, Vice City, San Andreas<br>
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| description = Sets the character bleeding
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| syntax1    = 0332: set_actor [''char handle''] bleeding_to [''int'']
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| p1t        = [''char handle'']
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| p1d        = The handle of the character
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| p2t        = [''int'']
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| p2d        = 0 = disable (default), {{hint|1|or any value other than 0}} = enable
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}}
  
==Flags==
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This opcode allows the character to constantly bleed. Blood textures are placed at the feet of the character. No blood is squirt out and the health of the character does not decrease; it is just a simple visual effect.
'''Flag 0''': Disables constant bleeding<br>
 
'''Flag 1''': Enables constant bleeding
 
  
==Keywords==
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== Keywords ==
 
set, toggle, actor, constant, bleed, blood
 
set, toggle, actor, constant, bleed, blood
 
[[Category:OpCodes]]
 

Latest revision as of 07:19, 4 December 2016

The player character bleeding through 0332 in Vice City.

GTA III Vice City San Andreas SET_CHAR_BLEEDING


Description
Sets the character bleeding
Syntax
0332: set_actor [char handle] bleeding_to [int]
Parameter
[char handle]
The handle of the character
[int]
0 = disable (default), 1 = enable

This opcode allows the character to constantly bleed. Blood textures are placed at the feet of the character. No blood is squirt out and the health of the character does not decrease; it is just a simple visual effect.

Keywords

set, toggle, actor, constant, bleed, blood