Difference between revisions of "0000"
Jump to navigation
Jump to search
m |
m |
||
Line 1: | Line 1: | ||
− | {{ | + | {{OpCode |
− | + | | games = {{Icon|t}} | |
− | + | | command = NOP | |
− | + | | description = No operation | |
− | : | + | | syntax1 = 0000: NOP |
− | '' | + | | p1t = ''none'' |
− | + | }} | |
This opcode does absolutely nothing. 0000 is often put at the beginning of [[CLEO]] scripts to avoid [http://www.gtaforums.com/index.php?showtopic=211077&view=findpost&p=4492136 jump-at-zero-offset bug]. | This opcode does absolutely nothing. 0000 is often put at the beginning of [[CLEO]] scripts to avoid [http://www.gtaforums.com/index.php?showtopic=211077&view=findpost&p=4492136 jump-at-zero-offset bug]. | ||
− | |||
− | ==Keywords== | + | == Keywords == |
nop | nop | ||
− | |||
− |
Revision as of 03:36, 4 December 2016
- Description
- No operation
- Syntax
- 0000: NOP
- Parameter
- none
This opcode does absolutely nothing. 0000 is often put at the beginning of CLEO scripts to avoid jump-at-zero-offset bug.
Keywords
nop