Difference between revisions of "04EE"

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{{OpCode
 
{{OpCode
| ini        = 04EE=1,  %1s%
+
| games      = {{Icon|VC}} {{Icon|SA}}
 +
| command    = HAS_ANIMATION_LOADED
 
| description = Checks if the [[animation]] file has been loaded
 
| description = Checks if the [[animation]] file has been loaded
| p1          = Name of the animation file
+
| syntax1    = {{Icon|VC}} 04EE:   animation '[''string'']' loaded
| game        = [[Vice City]], [[San Andreas]]
+
| syntax2    = {{Icon|SA}} 04EE:   animation "[''string'']" loaded
| native      = [[HAVE_ANIMS_LOADED]]
+
| p1t        = [''string'']
 +
| p1d        = Animation file
 
}}
 
}}
This opcode checks if the animation file is loaded after using [[04ED]].
 
  
==Keywords==
+
This conditional opcode returns true if the animation file has been loaded, which can be done through opcode [[04ED]].
has, check, animstion, loaded, available
+
 
 +
== Keywords ==
 +
has, check, animation, loaded, available

Latest revision as of 11:17, 3 December 2016

Vice City San Andreas HAS_ANIMATION_LOADED


Description
Checks if the animation file has been loaded
Syntax
Vice City 04EE:   animation '[string]' loaded
San Andreas 04EE:   animation "[string]" loaded
Parameter
[string]
Animation file

This conditional opcode returns true if the animation file has been loaded, which can be done through opcode 04ED.

Keywords

has, check, animation, loaded, available