Difference between revisions of "0172"
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(New page: {{OpCode | ini = 0172=2,%2d% %1d% | description = Gets the Z angle of the character | p1 = Actor handle | p2 = Variable to store the angle | game = GTA...) |
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{{OpCode | {{OpCode | ||
− | | | + | | games = {{Icon|t}} |
− | | description = Gets the | + | | command = GET_CHAR_HEADING |
− | | | + | | description = Gets the [[heading]] of the character |
− | | | + | | syntax1 = 0172: [''var''] = actor [''char handle''] z_angle |
− | + | | p1t = [''char handle''] | |
+ | | p1d = The handle of the character | ||
+ | | p2t = [''var''] | ||
+ | | p2d = Variable to store the heading, a floating-point value | ||
| native = [[GET_CHAR_HEADING]] | | native = [[GET_CHAR_HEADING]] | ||
}} | }} | ||
− | |||
− | |||
− | + | This opcode gets the heading (z angle) of the character. | |
− | |||
− | |||
− | |||
− | ==Keywords== | + | {{direction|deg}} |
− | get, store, actor, character, angle | + | |
+ | == Keywords == | ||
+ | get, store, actor, character, angle, heading | ||
+ | |||
+ | == See also == | ||
+ | * {{Icon|3}} {{Icon|VC}} [[0170]], gets the heading of the player | ||
+ | * {{Icon|t}} [[0173]], sets the heading of the character |
Latest revision as of 00:13, 20 November 2016
- Description
- Gets the heading of the character
- Syntax
- 0172: [var] = actor [char handle] z_angle
- Parameter
- [char handle]
- The handle of the character
- [var]
- Variable to store the heading, a floating-point value
- Native analog
- GET_CHAR_HEADING
This opcode gets the heading (z angle) of the character.
Compass | Degrees |
---|---|
North | 0° |
West | 90° |
South | 180° |
East | 270° |
Keywords
get, store, actor, character, angle, heading