Difference between revisions of "0A0F"
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− | + | {{OpCode | |
− | + | | games = {{Icon|SA}} | |
− | ''' | + | | command = HAS_LANGUAGE_CHANGED |
+ | | description = Checks if new language is set | ||
+ | | syntax1 = 0A0F: new_language_set | ||
+ | | p1t = [''none''] | ||
+ | }} | ||
− | This opcode | + | This conditional opcode returns true if a player has set new language via the main menu. Mainly it is used to refresh the texts of the currently shown panel with new language. |
− | ==Keywords== | + | == Keywords == |
− | language, options, set | + | check, has, new, language, options, set, changed |
− | |||
− |
Revision as of 01:01, 18 June 2016
- Description
- Checks if new language is set
- Syntax
- 0A0F: new_language_set
- Parameter
- [none]
This conditional opcode returns true if a player has set new language via the main menu. Mainly it is used to refresh the texts of the currently shown panel with new language.
Keywords
check, has, new, language, options, set, changed