Difference between revisions of "00A2"
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(Created page with '{{Icon|3}} '''IS_CHAR_STILL_ALIVE''' <hr /> <onlyinclude>{{#ifeq:{{{transcludesection|opcode}}}|opcode| '''Description''' : Checks if the character is alive '''Syntax''' : 00A2: …') |
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− | {{Icon|3}} | + | {{OpCode |
− | + | | games = {{Icon|3}} | |
− | + | | command = IS_CHAR_STILL_ALIVE | |
− | + | | description = Checks if the character is alive | |
− | + | | syntax1 = 00A2: actor [''char handle''] alive | |
− | + | | p1t = [''char handle''] | |
− | + | | p1d = The handle of the character | |
− | + | }} | |
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− | This opcode | + | This conditional opcode returns true if the character is alive, behaving exactly opposite to opcode [[0118]] which checks if the character is dead. |
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== Keywords == | == Keywords == | ||
check, character, actor, alive, dead | check, character, actor, alive, dead | ||
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Latest revision as of 16:35, 4 June 2016
- Description
- Checks if the character is alive
- Syntax
- 00A2: actor [char handle] alive
- Parameter
- [char handle]
- The handle of the character
This conditional opcode returns true if the character is alive, behaving exactly opposite to opcode 0118 which checks if the character is dead.
Keywords
check, character, actor, alive, dead