Difference between revisions of "0296"
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(New page: <code>0296=1,%1d%</code><br> '''Description''': Releases the special ped from memory<br> '''Parameter 1''': Valid ped DFF model name<br> '''Supports''': GTA3, Vice City, San Andreas<br...) |
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− | + | {{OpCode | |
− | + | | games = {{Icon|t}} | |
− | '' | + | | command = UNLOAD_SPECIAL_CHARACTER |
− | ''' | + | | description = Unloads the special character from memory |
+ | | syntax1 = 0296: unload_special_actor [''int''] | ||
+ | | p1t = [''int''] | ||
+ | | p1d = Memory slot (from 1 to 4 in GTA III, 1 to 21 in Vice City, and 1 to 10 in San Andreas) | ||
+ | }} | ||
− | This opcode | + | This opcode unloads the special character loaded through opcode [[023C]] and frees up the memory slot. |
− | ==Keywords== | + | == Keywords == |
− | release, model, special, actor, ped | + | unload, release, model, special, actor, ped, character |
− | |||
− |
Latest revision as of 06:05, 28 January 2016
- Description
- Unloads the special character from memory
- Syntax
- 0296: unload_special_actor [int]
- Parameter
- [int]
- Memory slot (from 1 to 4 in GTA III, 1 to 21 in Vice City, and 1 to 10 in San Andreas)
This opcode unloads the special character loaded through opcode 023C and frees up the memory slot.
Keywords
unload, release, model, special, actor, ped, character