Difference between revisions of "04AD"
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{{OpCode | {{OpCode | ||
− | | | + | | games = {{Icon|VC}} {{Icon|SA}} |
− | | description = Checks if the | + | | command = IS_CHAR_IN_WATER |
− | | | + | | description = Checks if the character is in water |
− | | | + | | syntax1 = 04AD: actor [''char handle''] in_water |
+ | | p1t = [''char handle''] | ||
+ | | p1d = The handle of the character | ||
}} | }} | ||
− | |||
− | ==Keywords== | + | This opcode returns true when the character is touching water while on foot. It returns false otherwise, including when the character is submerged while in a vehicle. |
− | check, actor, touching, water | + | |
+ | == Keywords == | ||
+ | check, actor, character, touch, touching, water | ||
+ | |||
+ | == See also == | ||
+ | * {{Icon|VC}} [[0521]], checks if the character is drowning in water |
Revision as of 08:10, 16 January 2016
- Description
- Checks if the character is in water
- Syntax
- 04AD: actor [char handle] in_water
- Parameter
- [char handle]
- The handle of the character
This opcode returns true when the character is touching water while on foot. It returns false otherwise, including when the character is submerged while in a vehicle.
Keywords
check, actor, character, touch, touching, water
See also
- 0521, checks if the character is drowning in water