Difference between revisions of "0003"
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− | ''' | + | {{OpCode |
+ | | games = {{Icon|t}} | ||
+ | | command = SHAKE_CAM | ||
+ | | description = Shakes the in-game camera | ||
+ | | syntax1 = 0003: shake_camera [''int''] | ||
+ | | syntax2 = Camera.Shake( [''int''] ) | ||
+ | | p1t = [''int''] | ||
+ | | p1d = Intensity and duration of the shaking | ||
+ | }} | ||
− | + | This opcode shakes the in-game camera for a while. The higher the value is, the more and the longer the camera shakes. | |
− | + | == Keywords == | |
− | + | shake, jostle, cam, camera | |
− | + | == See also == | |
− | + | * {{Icon|3}} [[0136]], shake camera with point | |
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Latest revision as of 03:59, 3 January 2016
- Description
- Shakes the in-game camera
- Syntax
- 0003: shake_camera [int]
- Camera.Shake( [int] )
- Parameter
- [int]
- Intensity and duration of the shaking
This opcode shakes the in-game camera for a while. The higher the value is, the more and the longer the camera shakes.
Keywords
shake, jostle, cam, camera
See also
- 0136, shake camera with point