Difference between revisions of "0003"
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− | {{Icon| | + | {{OpCode |
− | + | | games = {{Icon|t}} | |
− | + | | command = SHAKE_CAM | |
− | + | | description = Shakes the in-game camera | |
− | + | | syntax1 = 0003: shake_camera [''int''] | |
− | + | | syntax2 = Camera.Shake( [''int''] ) | |
− | + | | p1t = [''int''] | |
− | + | | p1d = Intensity and duration of the shaking | |
− | + | }} | |
− | |||
This opcode shakes the in-game camera for a while. The higher the value is, the more and the longer the camera shakes. | This opcode shakes the in-game camera for a while. The higher the value is, the more and the longer the camera shakes. | ||
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shake, jostle, cam, camera | shake, jostle, cam, camera | ||
− | [[ | + | == See also == |
+ | * {{Icon|3}} [[0136]], shake camera with point |
Latest revision as of 03:59, 3 January 2016
- Description
- Shakes the in-game camera
- Syntax
- 0003: shake_camera [int]
- Camera.Shake( [int] )
- Parameter
- [int]
- Intensity and duration of the shaking
This opcode shakes the in-game camera for a while. The higher the value is, the more and the longer the camera shakes.
Keywords
shake, jostle, cam, camera
See also
- 0136, shake camera with point