Difference between revisions of "00A1"
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'''Description''' | '''Description''' | ||
− | : | + | : Sets the character's coordinates point |
'''Syntax''' | '''Syntax''' | ||
: 00A1: put_actor [''char handle''] at [''flt1''] [''flt2''] [''flt3''] | : 00A1: put_actor [''char handle''] at [''flt1''] [''flt2''] [''flt3''] | ||
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: [[SET_CHAR_COORDINATES]] | : [[SET_CHAR_COORDINATES]] | ||
− | This | + | This opcode sets the character's coordinates point by warping it to the location. The character's feet is the point where the character will be placed by. If the character is in a vehicle, the vehicle will also move along with the character. |
== Keywords == | == Keywords == | ||
− | put, place, set, actor, character, position, coordinates | + | put, place, warp, set, actor, character, position, coordinates |
== See also == | == See also == | ||
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* {{Icon|t}} [[00AB]], sets the vehicle's coordinates | * {{Icon|t}} [[00AB]], sets the vehicle's coordinates | ||
* {{Icon|t}} [[01BC]], sets the object's coordinates | * {{Icon|t}} [[01BC]], sets the object's coordinates | ||
+ | * {{Icon|SA}} [[08C7]], sets the character's coordinates without the gang | ||
* {{Icon|SA}} [[0972]], sets the character's center of mass coordinates | * {{Icon|SA}} [[0972]], sets the character's center of mass coordinates | ||
[[Category:OpCodes]] | [[Category:OpCodes]] |
Revision as of 06:21, 7 December 2015
Description
- Sets the character's coordinates point
Syntax
- 00A1: put_actor [char handle] at [flt1] [flt2] [flt3]
Parameter
- [char handle]
- The handle of the character
- [flt1]
- X-coordinate
- [flt2]
- Y-coordinate
- [flt3]
- Z-coordinate (or -100.0 for ground z)
Native analog
This opcode sets the character's coordinates point by warping it to the location. The character's feet is the point where the character will be placed by. If the character is in a vehicle, the vehicle will also move along with the character.
Keywords
put, place, warp, set, actor, character, position, coordinates