Difference between revisions of "04E1"
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'''Parameter''' | '''Parameter''' | ||
: [''car handle''] | : [''car handle''] | ||
− | :: The handle of | + | :: The handle of an existing vehicle |
− | This opcode fully opens the trunk lid or tailgate of a car if it has one. Physics does not apply to the lid until it is damaged twice (the third damage pops the lid off the car). In Vice City, using this opcode on vehicles without a trunk, like vans with rear doors (Securicar), most trucks (Boxville), some without a trunk (Rhino), and boats, will crash the game. | + | This opcode fully opens the trunk lid or tailgate of a car if it has one that is initially closed. Physics does not apply to the lid until it is damaged twice (the third damage pops the lid off the car). If the lid is already opened and can swing in motion, this opcode produce no effect. In Vice City, using this opcode on vehicles without a trunk, like vans with rear doors (Securicar), most trucks (Boxville), some without a trunk (Rhino), and boats, will crash the game. |
== Keywords == | == Keywords == |
Revision as of 18:09, 15 July 2015
Description
- Fully opens the trunk of the car
Syntax
- 04E1: open_trunk_of_car_fully [car handle]
Parameter
- [car handle]
- The handle of an existing vehicle
This opcode fully opens the trunk lid or tailgate of a car if it has one that is initially closed. Physics does not apply to the lid until it is damaged twice (the third damage pops the lid off the car). If the lid is already opened and can swing in motion, this opcode produce no effect. In Vice City, using this opcode on vehicles without a trunk, like vans with rear doors (Securicar), most trucks (Boxville), some without a trunk (Rhino), and boats, will crash the game.
Keywords
car, vehicle, pop, freeze, fully, open, boot, trunk, lid, tailgate, component
See also
- 050B, pop car boot using physics