Difference between revisions of "02EA"
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(Created page with '{{OpCode | ini = 02EA=0, | description = Ends the current cutscene. | game = GTA 3, Vice City, San Andreas }} This opcode ends a cutscene started usin…') |
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− | {{ | + | {{Icon|t}} '''CLEAR_CUTSCENE''' |
− | + | <hr /> | |
− | + | '''Description''' | |
− | + | : Clears the [[cutscene]] | |
− | + | '''Syntax''' | |
− | + | : 02EA: end_cutscene | |
+ | '''Parameter''' | ||
+ | : ''none'' | ||
− | + | This opcode ends the cutscene started by opcode [[02E7]]. It clears all effects created by opcode [[02E4]]. In Vice City, cutscene shadows disabled through [[0522]] is reenabled and all effects created by [[0545]] are cleared. | |
− | + | == Keywords == | |
+ | end, clear, cutscene | ||
− | + | [[Category:OpCodes]] | |
− |
Latest revision as of 15:44, 5 June 2015
Description
- Clears the cutscene
Syntax
- 02EA: end_cutscene
Parameter
- none
This opcode ends the cutscene started by opcode 02E7. It clears all effects created by opcode 02E4. In Vice City, cutscene shadows disabled through 0522 is reenabled and all effects created by 0545 are cleared.
Keywords
end, clear, cutscene