Difference between revisions of "055A"
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+ | [[File:gtavc_rubbish.jpg|thumb|Secondary rubbish texture can be seen on the left]] | ||
{{Icon|VC}} '''ADD_PORN_LEAFLET_TO_RUBBISH''' | {{Icon|VC}} '''ADD_PORN_LEAFLET_TO_RUBBISH''' | ||
<hr /> | <hr /> | ||
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:: 0 = disable, 1 = enable | :: 0 = disable, 1 = enable | ||
− | This opcode sets the visibility of the secondary rubbish as seen in opcode [[03AD]]. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the texture from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo". | + | This opcode sets the visibility of the secondary rubbish as seen in opcode [[03AD]]. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the [[texture]] <code>newspaper02_64</code> from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo". |
== Keywords == | == Keywords == |
Latest revision as of 20:19, 3 June 2015
Description
- Sets visibility of secondary rubbish
Syntax
- 055A: add_porn_leaflet_to_rubbish [int]
Parameter
- [int]
- 0 = disable, 1 = enable
This opcode sets the visibility of the secondary rubbish as seen in opcode 03AD. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the texture newspaper02_64
from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo".
Keywords
secondary, rubbish, trash, newspaper, dildo dodo