Difference between revisions of "055A"

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[[File:gtavc_rubbish.jpg|thumb|Secondary rubbish texture can be seen on the left]]
 
{{Icon|VC}} '''ADD_PORN_LEAFLET_TO_RUBBISH'''
 
{{Icon|VC}} '''ADD_PORN_LEAFLET_TO_RUBBISH'''
 
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:: 0 = disable, 1 = enable
 
:: 0 = disable, 1 = enable
  
This opcode sets the visibility of the secondary rubbish as seen in opcode [[03AD]]. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the texture from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo".
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This opcode sets the visibility of the secondary rubbish as seen in opcode [[03AD]]. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the [[texture]] <code>newspaper02_64</code> from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo".
  
 
== Keywords ==
 
== Keywords ==

Latest revision as of 20:19, 3 June 2015

Secondary rubbish texture can be seen on the left

Vice City ADD_PORN_LEAFLET_TO_RUBBISH


Description

Sets visibility of secondary rubbish

Syntax

055A: add_porn_leaflet_to_rubbish [int]

Parameter

[int]
0 = disable, 1 = enable

This opcode sets the visibility of the secondary rubbish as seen in opcode 03AD. In the PS2 version, the secondary rubbish used porn leaflets as the texture but the PC version uses the texture newspaper02_64 from GTA III. This opcode was used only once in Vice City, after the mission "Dildo Dodo".

Keywords

secondary, rubbish, trash, newspaper, dildo dodo