Difference between revisions of "0187"
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[[File:0187.jpg|thumb|0187 in action in Vice City]] | [[File:0187.jpg|thumb|0187 in action in Vice City]] | ||
− | {{ | + | {{Icon|trilogy}} '''ADD_BLIP_FOR_CHAR''' |
− | + | <hr /> | |
− | + | '''Description''' | |
− | + | : Adds a radar [[blip]] and an arrow to the character | |
− | + | '''Syntax''' | |
− | + | : 0187: [''var''] = create_marker_above_actor [''car handle''] | |
− | + | : Marker.CreateAboveActor( [''var''], [''char handle''] ) | |
− | + | '''Parameter''' | |
− | + | : [''var''] | |
+ | :: Variable to store the handle of the blip | ||
+ | : [''char handle''] | ||
+ | :: The handle of the character | ||
− | + | This opcode creates a square blip in the radar denoting the location of the character and an arrow above the character. In GTA III the arrow is blue, in Vice City it is pink, and in San Andreas it is red. The default size of the blip (usually set by opcode [[0168]]) is 3. The blip and arrow can be removed using opcode [[0164]]. | |
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− | |||
− | The | ||
− | + | == Keywords == | |
− | |||
− | |||
− | ==Keywords== | ||
create, set, marker, blip, arrow, actor, ped, character | create, set, marker, blip, arrow, actor, ped, character | ||
− | + | [[Category:OpCodes]] | |
− | |||
− |
Revision as of 22:06, 2 June 2015
Description
- Adds a radar blip and an arrow to the character
Syntax
- 0187: [var] = create_marker_above_actor [car handle]
- Marker.CreateAboveActor( [var], [char handle] )
Parameter
- [var]
- Variable to store the handle of the blip
- [char handle]
- The handle of the character
This opcode creates a square blip in the radar denoting the location of the character and an arrow above the character. In GTA III the arrow is blue, in Vice City it is pink, and in San Andreas it is red. The default size of the blip (usually set by opcode 0168) is 3. The blip and arrow can be removed using opcode 0164.
Keywords
create, set, marker, blip, arrow, actor, ped, character