Difference between revisions of "GET SCRIPT TASK STATUS"
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Line 7: | Line 7: | ||
|r=1 | |r=1 | ||
|rt=Int | |rt=Int | ||
− | |rd=Appears to be int codes of task status, e.g, 0,1,7 | + | |rd=Appears to be int codes of task status, e.g, 0,1,7 and 1 it use 90%, 7 is used 10% |
}} | }} | ||
Presumably gets the status of a task executed by a script. | Presumably gets the status of a task executed by a script. | ||
+ | |||
+ | == Example == | ||
+ | |||
+ | <code> | ||
+ | if (AI::GET_SCRIPT_TASK_STATUS(PLAYER::PLAYER_PED_ID(), 0x7D8F4411) == 1)) | ||
+ | </code> |
Revision as of 23:34, 5 May 2015
Number of parameters: 2 | ||
---|---|---|
Parameter # | Type | Description |
1. | Entity | Entity |
2. | unknown | Likely: The task in question, appears hashed |
Return value: | ||
Type | Description | |
Int | Appears to be int codes of task status, e.g, 0,1,7 and 1 it use 90%, 7 is used 10% |
Presumably gets the status of a task executed by a script.
Example
if (AI::GET_SCRIPT_TASK_STATUS(PLAYER::PLAYER_PED_ID(), 0x7D8F4411) == 1))