Difference between revisions of "ADD EXPLOSION"
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(revert to last version without the glitch) |
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(3 intermediate revisions by 3 users not shown) | |||
Line 10: | Line 10: | ||
|p4d=Explosion Type | |p4d=Explosion Type | ||
|p5t=float | |p5t=float | ||
− | |p5d= | + | |p5d=Radius |
|p6t=bool | |p6t=bool | ||
− | |p6d= | + | |p6d=audible |
|p7t=bool | |p7t=bool | ||
− | |p7d= | + | |p7d=invisible |
|p8t=float | |p8t=float | ||
− | |p8d= | + | |p8d=Camera shake |
|r=0 | |r=0 | ||
}} | }} | ||
− | Creates an Explosion. | + | Creates an Explosion with given parameters. |
− | + | Do NOT over use. It will stop rendering the explosion graphics/camera shake | |
− |
Latest revision as of 21:19, 29 April 2015
Number of parameters: 8 | ||
---|---|---|
Parameter # | Type | Description |
1. | float | X Coordinate |
2. | float | Y Coordinate |
3. | float | Z Coordinate |
4. | integer | Explosion Type |
5. | float | Radius |
6. | bool | audible |
7. | bool | invisible |
8. | float | Camera shake |
Return value: | ||
Type | Description | |
None |
Creates an Explosion with given parameters. Do NOT over use. It will stop rendering the explosion graphics/camera shake