Difference between revisions of "ADD EXPLOSION"
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| − | + | {{Native | |
| + | |np=8 | ||
| + | |p1t=float | ||
| + | |p1d=X Coordinate | ||
| + | |p2t=float | ||
| + | |p2d=Y Coordinate | ||
| + | |p3t=float | ||
| + | |p3d=Z Coordinate | ||
| + | |p4t=integer | ||
| + | |p4d=Explosion Type | ||
| + | |p5t=float | ||
| + | |p5d=Radius | ||
| + | |p6t=bool | ||
| + | |p6d=audible | ||
| + | |p7t=bool | ||
| + | |p7d=invisible | ||
| + | |p8t=float | ||
| + | |p8d=Camera shake | ||
| + | |r=0 | ||
| + | }} | ||
| − | + | Creates an Explosion with given parameters. | |
| − | + | Do NOT over use. It will stop rendering the explosion graphics/camera shake | |
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Latest revision as of 21:19, 29 April 2015
| Number of parameters: 8 | ||
|---|---|---|
| Parameter # | Type | Description |
| 1. | float | X Coordinate |
| 2. | float | Y Coordinate |
| 3. | float | Z Coordinate |
| 4. | integer | Explosion Type |
| 5. | float | Radius |
| 6. | bool | audible |
| 7. | bool | invisible |
| 8. | float | Camera shake |
| Return value: | ||
| Type | Description | |
| None | ||
Creates an Explosion with given parameters. Do NOT over use. It will stop rendering the explosion graphics/camera shake