Difference between revisions of "TASK GO STRAIGHT TO COORD"
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|p4d=Z Coordinate | |p4d=Z Coordinate | ||
|p5t=integer | |p5t=integer | ||
− | |p5d=Move type | + | |p5d=[[Move_States|Move type]] |
|p6t=integer | |p6t=integer | ||
|p6d=Unknown (suggested: -1) | |p6d=Unknown (suggested: -1) |
Latest revision as of 09:41, 2 April 2015
Number of parameters: 6 | ||
---|---|---|
Parameter # | Type | Description |
1. | handle | Char to do the task |
2. | float | X Coordinate |
3. | float | Y Coordinate |
4. | float | Z Coordinate |
5. | integer | Move type |
6. | integer | Unknown (suggested: -1) |
Return value: | ||
Type | Description | |
None |
Makes the specified char go to the specified coordinates, using the specified move type.
If P6 is not -1, the char will warp to the specified coordinates after 2 seconds.
Known Move Types
Integer | Description |
0 | Unsure. Seems to make the char not move, then teleport to the specified coordinates after about 20 seconds. |
1 | Same as 0. |
2 | Walk. |
3 | Run with Gun (Regardless of the presence of a gun). |
4 | Sprint. |